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Animation throwdown the quest for cards research
Animation throwdown the quest for cards research









  1. #Animation throwdown the quest for cards research upgrade
  2. #Animation throwdown the quest for cards research tv

In truth, however, much of Animation Throwdown's monetisation is straight from the CCG playbook. Or simply that the Gem cost to skip wait timers would be ultimately more profitable. Much of Animation Throwdown's monetisation is straight from the CCG playbook.īut perhaps Kongregate concluded that this would result in player burning through all research combinations too quickly. You'd think that these would be incredibly popular, in the same way that the third builder is almost a compulsory early purchase for anyone serious about Clash of Clans. A surprising omission, though, is that a third or even fourth are not unlockable via IAP. The time this takes depends on the rarity of the combination - could be 15 minutes, could be two hours.Ī nice touch is that you're given two slots for this as standard, meaning you can research two pairs simultaneously. Not all character and card combinations are available immediately, however, with many requiring research first. These range from 1,000 Coins (soft currency) for one random card to 900 Gems (hard currency, worth approximately $10.90) for six cards, two of which are guaranteed to be high-value Epics. Of course, a key pillar in monetising this is the purchasable card packs. The significance of this is that, with the actual card-based gameplay relatively simple, it's these combinations that provide the most value - especially for the die-hard fans to whom Kongregate is appealing.

animation throwdown the quest for cards research

#Animation throwdown the quest for cards research tv

Examples include Art, Aircraft, Weapon, and School.Ĭombining these in play creates an alternate version of the character in question, which references an event from the TV series. It builds the core of the gameplay (and monetisation) around fan service.Įssentially, there are two types of cards: characters and other, seemingly random items or concepts.

animation throwdown the quest for cards research

It handles this smartly, by building the core of the gameplay (and monetisation) around fan service. Now this is nigh-on essential for any collectible card game, but especially so for one that's so built around recognisable brands.Īnd indeed, the game finds itself in the difficult position of having to offer compelling strategy, but make it accessible for a casual Family Guy fan who might never have played a CCG before.

animation throwdown the quest for cards research

Kongregate being a Gamestop company, Animation Throwdown: The Quest for Cards also has the rare luxury of in-store promotion across 4,200 US retail store locations.īetween a quintuple brand threat and this kind of promotion, it's little surprise that the game is performing well when it comes to downloads, thus far peaking at #2 in the US App Store Games Downloads charts.īut how does it monetise and retain its players once it's got them?įirst off, Animation Throwdown leads with the characters. The firm has also taken the same 'more is more' approach behind the scenes, with Kongregate, Synapse Games, and Chinzilla Games all co-developing the title. These are Futurama, King of the Hill, Family Guy, Bob's Burgers, and American Dad. You should get the option to fuse the upgraded cards, click fuse, and the achievement will pop.If one IP can boost your game to the top of the App Store, then how about five?īut if one IP can boost your game to the top of the App Store, then how about five? This seems to be the thinking behind Animation Throwdown: The Quest for Cards, a new Kongregate-published CCG that uses five of Fox's animated comedy brands. Level up and fuse the two-level one cards. If they’re common cards, level them both up to level three – if they’re rare cards, level them up to level four. For this achievement, you need to have four of the same card. Read the instructions and tips for fusing cards in the “The Quest” for Power achievement guide. Click this button, the cards will fuse, and you’ll get your achievement.ĭescription: Create your first double Fusion. The cards will stack in the left card option and an option will come up called “Fuse”. Open the level one card and level it up to level three. Find a card that you have two copies of – you need two copies of the same card for this – and level one up to level three (level four for rare cards).

animation throwdown the quest for cards research

  • For this achievement, you need to go to Deck island.
  • #Animation throwdown the quest for cards research upgrade

    Here you have to upgrade a single card 5 times.

  • Read the instructions and tips for upgrading cards in the Pump It Up, Yeah! achievement guide.










  • Animation throwdown the quest for cards research